Experience | Projects | Bio | Socials | Games
Gun Raiders A VR Multiplayer game on the Meta Quest store, built with Unity and using Photon networking solution. My role as a Unity Developer involved fixing technical bugs, prototyping features and joining playtests. | ![]() |
Roman Rumble A multiplayer game built with Unity Netcode and relay. Features self-written lobby system, networked physics, and server-authoritative logic. Source code: Github | ![]() |
PolyCount A casual single-player game about picking the shape that appears more than the others. Levels increase difficulty by adding density, changing sizes of the shapes. Source code: Github | ![]() |
I started making games in highschool and built a few projects here and there until 2021, where I really started having a passion for it. Gaming was always a hobby of mine ever since I could remember, and naturally it led to an interest in making them.
I completed a bachelor's degree in Computer Science, where I learned the fundamentals of programming, as well as C# and Unity on the side. I did an 8 month contract for Gun Raiders as a Unity Engineer, where I developed new features on a live service game. After graduation, I've spent most of my time learning all aspects of game development, and published all of the games you see below. Send me an email at jcrisolo99@gmail.com and to get in contact!
Thanks!
-Julian
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