Experience | Projects | Bio | Socials | Games
Gun Raiders A VR Multiplayer game on the Meta Quest store, built with Unity and using Photon networking solution. My role as a Unity Developer involved fixing technical bugs, prototyping features and joining playtests. |
Roman Rumble A multiplayer game built with Unity Netcode and relay. Features self-written lobby system, networked physics, and server-authoritative logic. Source code: Github | |
PolyCount A casual single-player game about picking the shape that appears more than the others. Levels increase difficulty by adding density, changing sizes of the shapes. Source code: Github |
I started making games in highschool and built a few projects here and there until 2021, where I really started having a passion for it. Gaming was always a hobby of mine ever since I could remember, and naturally it led to an interest in making them.
I completed a bachelor's degree in Computer Science, where I learned the fundamentals of programming, as well as C# and Unity on the side. I did an 8 month contract for Gun Raiders as a Unity Engineer, where I developed new features on a live service game. After graduation, I've spent most of my time learning all aspects of game development, and published all of the games you see below.
I am available for hire on a full-time, part-time, or contract basis with reasonable and flexible rates. Send me an email at julian.crisologo@gmail.com and to get in contact!
Thanks!
-Julian
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